Adapting to Input
We have tablets with keyboards; laptops that become tablets; laptops with touch screens; phones with physical keyboards; and even phones that become desktop computers. Not to mention new forms of input like cameras, voice control and sensors.
One of the core things that responsive design has taught us is that we have to be comfortable with the ambiguity of not knowing what the size of our canvas is going to be. Input has that same ambiguity. It is transient. It is unknowable. Reconciling that understanding from a design and implementation perspective is going to be as big a challenge if not bigger than the one we faced coming to grips with responsive design.
We've learned how to respond to screen size. Our next challenge is learning how to adapt to different forms of input.
A bit about Jason
Jason Grigsby is cofounder of Cloud Four, a boutique web agency in Portland, Oregon. Jason was part of the team that worked on the Obama ‘08 iPhone app, founded Mobile Portland and the first open device lab, and was a signatory to the Future Friendly Web Manifesto.
When he was young, Jason whistled at 1,200 baud, was utterly unimpressed when first introduced to Mosaic, and was bit by the mobile bug in 2000, when WAP was crap. Jason coauthored Head First Mobile Web for O’Reilly.
He participated in the Responsive Images Community Group and has written numerous articles on how to use responsive images. He is currently obsessed with the potential of progressive web apps.
Jason on the web
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Other great folks speaking at Source Up!